
Ball Thrust 3D: from Rapier to a trainable DQN
Real physics, 21 observations, a DQN that learns and verifiable inference after a local checkpoint reload.
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The Ignition blog
Reproducible experiments, code, and agents in action.

Real physics, 21 observations, a DQN that learns and verifiable inference after a local checkpoint reload.
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An ideal 3-joint arm, 325 configurations and 6 actions: follow how a dense reward brings the tip closer to the target, with real measurements and their limits.
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Understand why backing up can help an agent reach the summit.
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Visualising Q-values on a grid to understand what the agent learned.
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From raw state vector to agent decision in the 3D scene.
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How the drone demo keeps flight stable while reaching its target.
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Dense rewards and sensors guiding the agent out of the maze.
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Exploration, keys and doors in a 3D maze.
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Teaching an agent to follow a track with dense rewards.
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Run your first DQN training in the browser and watch its decisions on CartPole. Executable code and real screenshots included.
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